Day 1 Progress
Whats up Everybody,
Yesterday marked the first day of edits of this game. I created this page the day before yesterday and during the configuration of the site, I was taking notes of what things I need to change to make the game have a more "definitive" experience than the previous version.
As of right now, I listed the following:
Bug Fixes (Primarily with some events and Screen Glitching with the increased resolution)
Change of the tile placements and minor design changes.
Minor Sound Effects changes (these are custom U.I. sound effects created by me; however about 95% of the sounds are still stock RTP sounds)
Adding Plug-in scripts to boost User functionality, like Auto Save and Options.
Lastly, controller support (Unfortunatly, the way how RPG Maker XV ACE set up controller mapping ,they're laid out in Japanese format. I tested with both with an Xbox One and PS4 controller.)
Everything listed here, as of right now, is implemented in game.
That's it for right now, please make sure you follow to this page for more info.
Peace,
Rpatterson'18
Get The Quest for the Golden Potato (Definitive)
The Quest for the Golden Potato (Definitive)
4 People, 1 Enemy, 1 Goal. A Grand Quest You'll Never Forget.
Status | Released |
Author | SMOKEWORKS ENT |
Genre | Role Playing, Adventure |
Tags | 2D, Controller, JRPG, keyboard, potato, RPG Maker, Singleplayer, the-quest-for-the-golden-potato, windows |
Languages | English |
More posts
- Sequel in the WorksMar 02, 2019
- A couple days laterJul 10, 2018
- Re-Releasing todayJul 08, 2018
- Small ProjectJul 01, 2018
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